Untitled Windows Game
Developed in Microsoft Visual Studio in C++ this is a turn based strategy game. The game is played on a hex grid and units are moved one or two hexes at a time until one player wins and takes over the map. The game was close to half done before I abandoned it. The “Worm” units and simple AI were the last items implemented.
I used SDL2 library for rendering, sound and keyboard/mouse access. Everything else was written by me all in C++ and if you would like to look at the code just contact me about it. If I ever go back to the project I will likely just put all the code up on GitHub for easier access.